Get Your Games Played
I play your game, I write about it, and I share it with an audience of gamers interested in finding something new
Coverage Packages
Three ways to work together
Each tier is built around a different goal, from private feedback to long-term audience exposure.
Private Playtest
Unfiltered feedback from an experienced playtester. No public posts. Honest notes you can act on before launch.
- ✓ Full playthrough session (est. 2 hrs session depending on scope)
- ✓ Written feedback report (gameplay feel, pacing, friction points)
- ✓ First-impression notes (what new players notice that devs stop seeing)
- ✓ Delivered privately (no public post, no social mention)
- ✓ Turnaround within 5 business days
Sponsored Public Review
A full published review on AnnazPlays.com plus X promotion.
- ✓ Everything in Tier 1
- ✓ Published review article on AnnazPlays.com live for 365 days
- ✓ Dedicated X post promoting the review
- ✓ Labeled as sponsored per FTC/ASA guidelines
- ✓ 1 revision round before publication
- ✓ Article link you can use for your own PR
Long-Term Coverage
Sustained exposure across multiple touchpoints, from early playtest to post-launch coverage.
- ✓ Everything in Tier 1 + Tier 2
- ✓ Multiple playtest sessions based on game build progress
- ✓ Consultation & review notes for specific game build
- ✓ Produce gaming content (video strategy guides, game wiki, etc.)
- ✓ Planning call to align on timeline & deliverables
- ✓ Final scope & pricing confirmed after inquiry
What Makes This Different
Coverage that actually converts
Built for indie studios who need a real helping hand
Genuine Play Time
Every review is built on real hours in your game from an experience playtester
SEO-Optimized Writing
Articles are structured for search; H1/H2 hierarchy, keyword targeting, meta descriptions. Built to rank.
Multiple Playtest Device
Playtests are performed on the average PC gamer build, Steam Deck and mobile.
Reaching Curious Gamers
The AnnazPlays audience are always trying new games, be it a unique indie, contains blockchain features, or used AI in the dev workflow.
Clear Deliverables
No vague "promotion" language. You'll know exactly what you're getting, when it goes live, and what you can reuse.
Fast Turnaround
Tier 1 in 5 business days. Tier 2 & 3 timeline agreed upfront before payment
Common Questions
Before you apply
The things mostly asked
Is this sponsored content or editorial?
Tiers 2 and 3 contains sponsored paid placements, labeled as such per FTC and ASA guidelines. My opinions are my own and I won't publish something I don't stand behind, but the transaction is transparent to readers.
Do you accept any genre?
Primarily PC and iOS games across most genres: Shooters, RPGs, Simulations, Racing & Sports. However, I rarely play in the horror genre.
I am also intrigued in emerging tech used in gaming and am always willing to try something new. If your game has blockchain or AI elements, feel free to send over too.
What do I need to provide?
A Steam key or equivalent access, a basic press kit or game info (if any), and your preferred timeline. For Tier 3, a brief describing your goals helps with planning or just a preferred time to set up a timeslot for a discussion.
What if my game is in Early Access or pre-launch?
This is actually the best time to contact me as I mainly focus on games that has yet to fully release. Early Access reviews are clearly labeled.
Can I reuse the review content for my own marketing?
Yes. You can quote the review and link to it freely. Repurposing the full article or using it in paid ads requires prior agreement. Just ask and we'll sort it out.
Why is Tier 3 priced as "$Custom"?
Because the scope varies significantly by scope of work required. Other than playtest review, I am also able to provide video strategy game guides, game wiki updates, game store (i.e. Steam) page optimization feedback. We confirm everything on a short planning call before anything is locked in.
Ready to get your game covered?
Contact me via below
No commitment until we agree on scope. Tier 3 includes a planning call first.